Advancements & Progression
Your character starts at Level 1, and can pick a single level in a basic class of their choice, giving them access to the class’s features. Your character first picks a Basic Class, representing the basic way they fight as, at least in the beginning. Then, at Level 3, they pick a further specialization in the form of the Advanced Class, and once they’ve mastered that, they take one Master Class to demonstrate their further mastery.
The XP required shows what XP threshold you need to exceed to achieve that level.
XP Table
Level | XP Required | Class Level | Lv Bonus | Other Increase |
1 | 0 | Basic Lv 1 | 1 | 19 initial ASI, 6 Career, 2 General Talent, 3 Universal Talent |
2 | 100 | Basic Lv 2 | 2 | +1 Career |
3 | 200 | Adv Lv 1 | 2 | +3 ASI |
4 | 400 | Adv Lv 2 | 3 | +1 Universal Talent, +1 Career |
5 | 600 | Adv Lv 3 | 3 | +2 ASI |
6 | 800 | Adv Lv 4 | 4 | +1 Universal Talent, +1 Career |
7 | 1000 | Master Lv 1 | 4 | +2 ASI |
8 | 1200 | Master Lv 2 | 5 | +1 Universal Talent, +1 Career |
9 | 1400 | Master Lv 3 | 5 | +2 ASI |
10 | 1600 | Master Lv 4 | 6 | +2 ASI, +1 Career |
ASI gained after Level 1 can be assigned to any score, but may not increase them beyond 20.